It provides, by far, Mario Kart 8's most frantic moments (don't even mention it on 200cc), with a new tilt to its track for anti-gravity racing throughout and an increasingly manic soundtrack that ratchets up its tempo at every turn. Nintendo returned to the course before in Mario Kart DS, but this new version reinstates the longer seven-lap limit of Double Dash and completely overhauls the track's surroundings into an intricate Nintendo theme park. It can become a complete wildcard when playing online or with friends - its lightning fast laps quickly blurring into one giant mess of racers and weapons as those lagging behind are lapped and torn apart by shells from all around. This basic oval track is the simplest and shortest course in the entire Mario Kart series - but therein lies its attraction. The return of the GameCube's Baby Park is another masterstroke. Careering around the track it is difficult not to be distracted by the Nintendo memorabilia littered around the room - the Yarn Yoshi dolls dotted around the track, wind-up Koopa toys chattering in your path, jack-in-the-box Bowser cars springing to and fro. It snakes along a length of gently undulating ribbon laid out on the floor of a child's bedroom, while its walls and bookshelves tower over you Toy Story-style. The track originally appeared in Mario Kart: Super Circuit on Game Boy Advance, although it's now almost unrecognisable thanks to a painstaking facelift. And it is easy to be distracted: here, and indeed in pretty much all of the new courses, Nintendo's eye for detail decorates each course almost to an unnecessary degree. Resetti pop up from beneath the road as an added obstacle. Autumn adds falling leaves and piles of leaf litter hiding more power-ups, while winter's variant adorns the town with snowmen obstacles to avoid.Įach season has its own selection of familiar villager faces dotted around the track, while summer has permanently-grumpy mole Mr. Nab an orange or apple that has been knocked onto the track and you'll get a sneaky mushroom boost. Spring sees you race through showers of blossom, while fruit hangs from the track's trees during summer. The pack's centrepiece is its four-flavour Animal Crossing course, randomly themed each time you race in either spring, summer, autumn or winter variants - just as Animal Crossing's towns change with the seasons. The add-on once again broadens Mario Kart 8's course roster with eight extra tracks, three new characters plus a sprinkling of new vehicles and vehicle parts. The idea of add-ons for a Mario Kart game may still seem odd to some, but Mario Kart 8's Animal Crossing pack is the perfect example of how to do DLC right.įor those who previously bought into the discounted double DLC offer for this and the earlier Legend of Zelda pack, rest assured that these latest additions are more than worthy of the exquisite main experience. This is the second slice of add-on content from a new kind of Nintendo - a company not ashamed to double down on its successes. Mario Kart 8's Animal Crossing DLC is not only better than the previous track pack, it contains some of the best courses in the series.Īlmost a year after it first launched, Mario Kart 8 has been expanded once again.
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